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Tech News

haXe
posted on oct 16th 2006

In the past months, a lot of work has been made on haXe. See http://haxe.org to donwload latest 1.07 version. Please note that haXe now fully supports Flash 9. Also, Neko has been improved with latest 1.4.5 bugfix release.

MTASC 1.12 Stable
posted on jan 31st 2006

A new stable release of MTASC, including some fixes for better Flash8 support. Get it now.

Neko 1.2
posted on jan 9th 2006

The Neko intermediate language and Virtual Machine has been greatly improved, check about it now on nekovm.org.

MTASC 1.11 Stable
posted on nov 29th 2005

After more than one year of development, MTASC has now reached a Stable Release 1.11. Development efforts will now concentrate on haxe but if some bugs are left in MTASC they will be fixed.

haXe language
posted on nov 14th 2005

haXe is an open source programming language for the web. It can be used on both client and server side since it generates Flash SWF, javascript, and Neko. You then only need one single language for programming your whole website. See haxe.org website.

Neko 1.1
posted on nov 10th 2005

Neko is an intermediate programming language. It has been designed to provide a common runtime for several different languages. Neko includes several libraries for database access, system, and a Mod_Neko for Apache webserver. You can get it now from nekovm.org website.

MTASC 1.10
posted on sep 13th 2005

A new version of MTASC is ready ! With this 1.10 a lot of small things have been fixed, and the compatibility with MMC is enforced. Also, all the Flash8 API is accessible right now by using -version 8 commandline parameter.

MTASC 1.09
posted on jul 14th 2005

MTASC 1.09 is out ! And since the Flash Player Beta have been released, you can start right now using Flash8 features ! (don't forget -version 8 commandline parameter).

MTASC 1.08
posted on jun 20th 2005

A new version of MTASC, with some small bug fixes again and an new commandline parameter : -out. See CHANGES.txt in distribution for more details.

MTASC 1.07
posted on may 28th 2005

MTASC 1.07 have been released. This release corrects some problems introduced in 1.06 and fixes some small additional bugs (see CHANGES.txt in distribution for details).

PHP2XMI : UML from PHP sources
posted on may 27th 2005

Like us you would like to generate nice UML schemes from your PHP5 libraries ?

We produced this small tool (beta) which works surprisingly well with the free umbrello modeler.

The script is released under the LGPL.

And if you find any of our projects usefull, do not hesitate to send us a mail card from where you live, it will proudly decorate our office !


MTASC at OSCON
posted on may 21th 2005

Great News for MTASC fans : Nicolas Cannasse, the author of MTASC, will speak about his experience writing the compiler at O'Reilly Open Source Conference (OSCON 2005) in August, see this link.


MTASC 1.06
posted on may 20th 2005

MTASC have reached version 1.06 ! Not so much things changed, since the compiler is now working well, but a problem about bytecode size limit of 1.05 is now fixed, and the "main" behavior have been changed so it will execute when the Movie is completely loaded.


MTASC 1.05
posted on apr 30th 2005

MTASC version 1.05 have been released ! Most changes are minor bigfixes, some new things are :

  • detection of unused imports generate a warning
  • some error message when bytecode size limit is reached
  • reduce the bytecode size by better package registration

MTASC 1.04
posted on apr 14th 2005

MTASC version 1.04 have been released ! Some new features are :

  • support for Flash6
  • custom TRACE function, which get called with file position, class name and method name
  • some minor bugs fixed, see CHANGES in distribution for details

MTASC 1.03
posted on mar 24th 2005

MTASC version 1.03 have been released ! Watch the CHANGES in the distribution, and enjoy !


Site Content Added
posted on mar 21st 2005

Added all content from old "tech" website, as well as a PHP section and MTASC page.


Motion Twin technologies
posted on feb 28th 2005

Design is (re)done. Nice work Sebastien, now is time to fill the content !


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